13 вакансій для геймдизайнерів

Ми зібрали 13 вакансій для геймдизайнерів. Щоб підписатися на нові вакансії за цим тегом – перейдіть за посиланням, задавайте потрібні фільтри, поки не залишаться тільки підходящі вакансії, а потім натисніть на дзвіночок.

[Dnipro/Kyiv] [Game design] Game Designer @Murka Games

  • Experience in the position of a game designer from 2 years.
  • Understanding of the development cycle and key product metrics.
  • Search and generation of ideas for improving the product.
  • Ability to formulate the expectation of product changes and further analysis of the results.
  • Tracking game trends.
  • Experience in designing in-game economics and the formation of game design documents.
  • Thinking over, forming, approving UX / UI applications.
  • Confident user of MS Excel, basic knowledge of Unity 3D.
  • Knowledge of English Intermediate and higher.
  • Experience in prototyping is a plus.
  • Portfolio of active games is a plus.

[Dnipro/Remote] [Game design] Game Level designer(Casual Games) @Murka Games

  • Strong knowledge of mathematical statistics and probability theory.
  • Basic knowledge of programming.
  • Experience in the gaming industry and the availability of completed game projects.
  • Experience in developing game levels in various editors, experience in adjusting them taking into account the behavior of players.
  • Confident knowledge of English (written and verbal).
  • Experience with Unity is a plus.

[Dnipro/Remote] [Game design] Game Economy Designer @Murka Games

  • Graduate degree in Economics or BA.
  • 3+ years experience as Game Economy Designer or Game Balancer.
  • Strong econometrics skills and statistic knowledge.
  • Strong sensitivity to gameplay and game design.
  • Detailed understanding of free-to-play player behavior.
  • Excellent communication and interpersonal skills.
  • Good knowledge of Excel.
  • Strong analytical thinking, problem-solving skills.
  • Passion for games.

[Kyiv] [Game design] Game Designer @AB Games

  • Досвід роботи Game Designer / Level Designer у f2p проектах.
  • Відмінне знання ринку казуальних f2p ігор, розуміння, які саме механіки перфом’ять у лідерів ринку, чому в них грають і платять.
  • Сильні аналітичні здібності.
  • Добре знання математики.
  • уміння рахувати економіку, баланси, нагороди, вибудовувати ресурсні цикли.
  • уміння розрахувати KPI, вміння доводити фичі до розрахункових значень.
  • уміння чітко формулювати і розписувати ідеї, тз.
  • Досвід ведення завдань, розробки фичі з командою, чітка постановка (ТЗ) і прийом завдань.

[Lviv/Remote] [Game design] Senior Game Designer/Product Owner @CharStudio

  • 3+ years of demonstrated experience developing and publishing high-quality games.
  • 1+ year of experience in Match 3 games development.
  • Deep understanding of system game design: monetization, events and other areas.
  • Deep knowledge and ability to analyze large data sets and draw conclusions from them.
  • Be good at math.
  • Deep comprehensive knowledge in the field of casual mobile games.
  • Understanding how to monetize in Free to Play games.
  • Ability to write quality documentation.
  • Ability to clearly and distinctly express your opinion and communicate your ideas orally and in writing.
  • Responsibility, ability to work in a team and desire to learn.
  • Skills to provide accurate project estimates and meet the deadlines.
  • Adaptability, flexibility and multitasking.
  • Ability to justify decisions in terms of gaming experience and project needs.
  • Love of games.

[Kyiv/Remote] [Game design] Lead/Senior Level Designer (AAA games) @Dragon’s Lake Entertainment

  • We are looking for a talented and experienced Level Designer who is devoted to creating great gameplay experience and memorable game worlds and would help us create top-notch gameplay levels on our partnered AAA titles for PC and Consoles. We are seeking Subject-Matter Expert, who will lead and develop Level Design expertise in the company, mentor colleagues, share your creativity, knowledge and best practices with other level designers. If you’re up for a challenge, don’t hesitate and apply!
  • You have:
  • 3+ years of industry experience.
  • Minimum of 1 Shipped AAA title with at least one of the current generation consoles.
  • Prototyping/ modding popular game engine (UE4, Unity, etc.) skills.
  • Familiarity with one of the scripting languages or equivalent experience on a game project.
  • Passion for the industry and an understanding of market trends and styles.
  • Have a proactive work ethic, capable and creative problem solver who is not afraid of big challenges.
  • Ability to multitask.
  • Excellent communication skills, both verbal and written.

[Kyiv] [Game design] Game Designer @UGI STUDIO

  • Досвід роботи на позиції Game Designer від 3-х років у F2P проектах (casual / midcore).
  • Наявність випущених проектів у портфоліо.
  • Уміння чітко викладати думки в письмовій формі (наявність ГД документації в портфоліо) .
  • Уміння декомпозицій ігрових механік.
  • знання англійської мови Upper intermediate.
  • Відмінне знання функціоналу гугл таблиць.
  • Досвід ведення проекту в гугл таблицях (побудова сеттінгом, впевнене володіння формулами).
  • Ведення системної документації.
  • Досвід розробки ігрового балансу.
  • Досвід використання системи трекінгу завдань.

[Kyiv] [Game design] Game Designer @Genesis

  • 1+ years of experience on a game designer position in a casual mobile project, Live Ops experience is highly desirable.
  • Understanding of product metrics and features.
  • Knowledge of f2p games creation process.
  • Experience with design documentation creation.
  • Experience with mockups and block diagram.
  • Good understanding of the casual game market.

[Kharkiv] [Game design] Game Designer @Gameloft

  • Passion for video games and game development.
  • Proficiency with gameplay design and player experience design.
  • Knowledge of game design theory and deep understanding of gameplay fundamentals.
  • Profound gaming experience on mobile and other platforms.
  • English (full working proficiency).

[Kharkiv] [Game design] Senior Game Designer (F2P) @Gameloft

  • 3−5 years of experience in a similar role (with F2P games).
  • Passion for video games and game development.
  • Proficiency with gameplay design and player experience design.
  • Knowledge of game design theory and deep understanding of gameplay fundamentals.
  • Profound gaming experience on mobile and other platforms.
  • English (full working proficiency).

[Kharkiv] [Game design] Game Economy Designer @Gameloft

  • Strong sensitivity to gameplay and game design, understanding how to build needs and emotions in the context of a game.
  • Strong econometrics skills.
  • Statistic knowledge, able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design.
  • Strong marketing knowledge, able to formulate adequate selling strategies to improve the financial performance.
  • Understanding of client/server architecture and data collecting pipeline and mining.
  • Graduate degree in Economics or BA, preferably specialized in Marketing or Strategic direction.
  • Fluent written and spoken English, concise writing skills.
  • Mastery of Excel.
  • Advanced understanding of SQL.
  • Deep, up-to-date knowledge of the free-to-play market, both web-based and on smartphones.
  • Passion for games on all existing formats.

[Chernihiv] [Game design] Game Designer @Pam Pam Studio

  • Досвід роботи на позиції Game Designer;
  • базові знання редактора Unity;
  • досвід роботи з продуктами Atlassian (Jira, Confluence);
  • вміння працювати в команді;
  • стресостійкість;
  • комунікабельність;
  • великий ігровий досвід: RPG, колекційні карткові ігри, автобатлери.

[Lviv] [Game design] GAME DESIGNER @N-iX

  • Understanding of different game genre mechanics, core gameplay and metagame.
  • Knowledge of monetization principles in free to play games.
  • Knowledge and deep analysis of trending games on mobile, PC and console.
  • Good writing skills and ability to describe thoughts in a structured but simple manner.
  • Passion for making and playing games.
  • Involvement in released games of any caliber and/or modding.
  • Upper-Intermediate English or higher including verbal.

banda.media

Обязательно подпишитесь на наш Telegram канал

ПОДПИСЫВАЮСЬ
ПОТОМ