Ми зібрали 13 вакансій для геймдизайнерів. Щоб підписатися на нові вакансії за цим тегом – перейдіть за посиланням, задавайте потрібні фільтри, поки не залишаться тільки підходящі вакансії, а потім натисніть на дзвіночок.

[Dnipro/Kyiv] [Game design] Game Designer @Murka Games

- Experience in the position of a game designer from 2 years.
- Understanding of the development cycle and key product metrics.
- Search and generation of ideas for improving the product.
- Ability to formulate the expectation of product changes and further analysis of the results.
- Tracking game trends.
- Experience in designing in-game economics and the formation of game design documents.
- Thinking over, forming, approving UX / UI applications.
- Confident user of MS Excel, basic knowledge of Unity 3D.
- Knowledge of English Intermediate and higher.
- Experience in prototyping is a plus.
- Portfolio of active games is a plus.
[Dnipro/Remote] [Game design] Game Level designer(Casual Games) @Murka Games

- Strong knowledge of mathematical statistics and probability theory.
- Basic knowledge of programming.
- Experience in the gaming industry and the availability of completed game projects.
- Experience in developing game levels in various editors, experience in adjusting them taking into account the behavior of players.
- Confident knowledge of English (written and verbal).
- Experience with Unity is a plus.
[Dnipro/Remote] [Game design] Game Economy Designer @Murka Games

- Graduate degree in Economics or BA.
- 3+ years experience as Game Economy Designer or Game Balancer.
- Strong econometrics skills and statistic knowledge.
- Strong sensitivity to gameplay and game design.
- Detailed understanding of free-to-play player behavior.
- Excellent communication and interpersonal skills.
- Good knowledge of Excel.
- Strong analytical thinking, problem-solving skills.
- Passion for games.
[Kyiv] [Game design] Game Designer @AB Games

- Досвід роботи Game Designer / Level Designer у f2p проектах.
- Відмінне знання ринку казуальних f2p ігор, розуміння, які саме механіки перфом’ять у лідерів ринку, чому в них грають і платять.
- Сильні аналітичні здібності.
- Добре знання математики.
- уміння рахувати економіку, баланси, нагороди, вибудовувати ресурсні цикли.
- уміння розрахувати KPI, вміння доводити фичі до розрахункових значень.
- уміння чітко формулювати і розписувати ідеї, тз.
- Досвід ведення завдань, розробки фичі з командою, чітка постановка (ТЗ) і прийом завдань.
[Lviv/Remote] [Game design] Senior Game Designer/Product Owner @CharStudio

- 3+ years of demonstrated experience developing and publishing high-quality games.
- 1+ year of experience in Match 3 games development.
- Deep understanding of system game design: monetization, events and other areas.
- Deep knowledge and ability to analyze large data sets and draw conclusions from them.
- Be good at math.
- Deep comprehensive knowledge in the field of casual mobile games.
- Understanding how to monetize in Free to Play games.
- Ability to write quality documentation.
- Ability to clearly and distinctly express your opinion and communicate your ideas orally and in writing.
- Responsibility, ability to work in a team and desire to learn.
- Skills to provide accurate project estimates and meet the deadlines.
- Adaptability, flexibility and multitasking.
- Ability to justify decisions in terms of gaming experience and project needs.
- Love of games.
[Kyiv/Remote] [Game design] Lead/Senior Level Designer (AAA games) @Dragon’s Lake Entertainment

- We are looking for a talented and experienced Level Designer who is devoted to creating great gameplay experience and memorable game worlds and would help us create top-notch gameplay levels on our partnered AAA titles for PC and Consoles. We are seeking Subject-Matter Expert, who will lead and develop Level Design expertise in the company, mentor colleagues, share your creativity, knowledge and best practices with other level designers. If you’re up for a challenge, don’t hesitate and apply!
- You have:
- 3+ years of industry experience.
- Minimum of 1 Shipped AAA title with at least one of the current generation consoles.
- Prototyping/ modding popular game engine (UE4, Unity, etc.) skills.
- Familiarity with one of the scripting languages or equivalent experience on a game project.
- Passion for the industry and an understanding of market trends and styles.
- Have a proactive work ethic, capable and creative problem solver who is not afraid of big challenges.
- Ability to multitask.
- Excellent communication skills, both verbal and written.
[Kyiv] [Game design] Game Designer @UGI STUDIO

- Досвід роботи на позиції Game Designer від 3-х років у F2P проектах (casual / midcore).
- Наявність випущених проектів у портфоліо.
- Уміння чітко викладати думки в письмовій формі (наявність ГД документації в портфоліо) .
- Уміння декомпозицій ігрових механік.
- знання англійської мови Upper intermediate.
- Відмінне знання функціоналу гугл таблиць.
- Досвід ведення проекту в гугл таблицях (побудова сеттінгом, впевнене володіння формулами).
- Ведення системної документації.
- Досвід розробки ігрового балансу.
- Досвід використання системи трекінгу завдань.
[Kyiv] [Game design] Game Designer @Genesis

- 1+ years of experience on a game designer position in a casual mobile project, Live Ops experience is highly desirable.
- Understanding of product metrics and features.
- Knowledge of f2p games creation process.
- Experience with design documentation creation.
- Experience with mockups and block diagram.
- Good understanding of the casual game market.
[Kharkiv] [Game design] Game Designer @Gameloft

- Passion for video games and game development.
- Proficiency with gameplay design and player experience design.
- Knowledge of game design theory and deep understanding of gameplay fundamentals.
- Profound gaming experience on mobile and other platforms.
- English (full working proficiency).
[Kharkiv] [Game design] Senior Game Designer (F2P) @Gameloft

- 3−5 years of experience in a similar role (with F2P games).
- Passion for video games and game development.
- Proficiency with gameplay design and player experience design.
- Knowledge of game design theory and deep understanding of gameplay fundamentals.
- Profound gaming experience on mobile and other platforms.
- English (full working proficiency).
[Kharkiv] [Game design] Game Economy Designer @Gameloft

- Strong sensitivity to gameplay and game design, understanding how to build needs and emotions in the context of a game.
- Strong econometrics skills.
- Statistic knowledge, able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design.
- Strong marketing knowledge, able to formulate adequate selling strategies to improve the financial performance.
- Understanding of client/server architecture and data collecting pipeline and mining.
- Graduate degree in Economics or BA, preferably specialized in Marketing or Strategic direction.
- Fluent written and spoken English, concise writing skills.
- Mastery of Excel.
- Advanced understanding of SQL.
- Deep, up-to-date knowledge of the free-to-play market, both web-based and on smartphones.
- Passion for games on all existing formats.
[Chernihiv] [Game design] Game Designer @Pam Pam Studio

- Досвід роботи на позиції Game Designer;
- базові знання редактора Unity;
- досвід роботи з продуктами Atlassian (Jira, Confluence);
- вміння працювати в команді;
- стресостійкість;
- комунікабельність;
- великий ігровий досвід: RPG, колекційні карткові ігри, автобатлери.
[Lviv] [Game design] GAME DESIGNER @N-iX

- Understanding of different game genre mechanics, core gameplay and metagame.
- Knowledge of monetization principles in free to play games.
- Knowledge and deep analysis of trending games on mobile, PC and console.
- Good writing skills and ability to describe thoughts in a structured but simple manner.
- Passion for making and playing games.
- Involvement in released games of any caliber and/or modding.
- Upper-Intermediate English or higher including verbal.